Probably super fraudulent but no one has posted anything in a long time.
Jaina is peerlessly dominant at range, so every character is forced to approach her. However, her up close game isn’t really lacking either, with some excellent reversal options (I disagree that ground super is a bad reversal option at all, it’s pretty fast and has an absolutely insane hitbox) and combos that deal good damage and also knock you back out. She has several matches where she’s extremely dominant, and if she loses any matches, they’re not by much.
High: Grave, Valerie
Grave is just super solid. I feel like he has the tools to succeed in every matchup, including vs Jaina. I feel like this is very important in a game like Fantasy Strike, since it’s much easier to pick up characters compared to other fighters, having a handful of very bad matchups can leave you very susceptible to counterpicks. Back when Valerie’s BBC was +1 on block I would have said she was top tier, having a safe string that does 1 point of block damage and also gives advantage is just insane. She’s clearly a bit weaker without it, but I still feel like she has the tools to do well in most matchups. In particular, I feel her Ground Super is very underrated. It’s a great option to take back advantage if the match ever turns against you.
Upper Mid: Setsuki, Midori, Geiger
Upper Mid is basically just for characters where I’m not sure if they’re high or mid. Setsuki can be extremely oppressive vs characters who lack good reversals, but most of the good characters have solid reversal options and I’m not as sold on those matchups. Midori is just weird. I feel like his regular form is a low tier character, but the dragon form is high tier, so you’d probably expect mid, but I feel like he has the tools to stall out his normal form fairly effectively. He’s the character I’m most unsure about. Geiger usually strikes me as a somewhat lesser version of Grave. Like Grave, he’s a pretty solid character and I feel like he has few bad matchups, but I don’t feel like he has many good matchups either, whereas Grave does. I could be wrong here, it’d require some pretty detailed matchup analysis to be sure.
Mid: Lum, Rook
Lum is fun, but I feel like he has some pretty bad matchups due to his poor reversal options. Despite his chaotic playstyle, I feel like he is actually a very honest character who has to work for his wins, which isn’t great in a game where a number of characters have some pretty dumb stuff. Rook is just too polarizing. He’s very good in some matchups, but in some matchups he’s insanely bad, leaving him very vulnerable to counterpicks. Both of these characters also have an awful matchup vs Jaina, which doesn’t help.
Maybe I’m missing something, but I feel like DeGrey is just a bit too slow to be effective. A lot of his moves seem to have a ton of startup, which limits his ability to react to situations and score the counterhits he’s so dependent on. I feel like in almost every matchup his gameplan is to get them into the corner, but this is often a tough proposition and all it takes is one backthrow or other form of escape and all that work is gone. He also seems to have quite a few very bad matchups, in particular I feel like his matchup vs Grave is just atrocious, Grave can sword slash so many things on reaction.